Pre-Review: Tales of Vesperia

Pre-Review
Content at a glance:

Alcohol Reference, Fantasy Violence, Mild Blood, Mild Language, Suggestive Themes

Tales of Vesperia is an action role-playing game in which players control a group of fighters whose mission is to retrieve a stolen technology that a city relies upon. The fighters encounter various foes along their journey and must defeat them using turn-based magic attacks as well as weapon attacks with swords, knives or whips. Red blood is seen briefly when certain enemies are slashed or injured during cutscenes. Several characters joke or remark about the physiques of two of the female members of the party. One is referred to as "flat-chested," while the other is called "Miss Bouncy-Bouncy." One sequence involves dressing up to seduce a guard away from his post. Players can enter taverns and encounter townspeople who slur their speech when ordering drinks, and alcohol is specifically referenced in latter parts of the game (e.g., "Is this crate booze bottles?"). Moderate profanity (e.g., "ass," "bastard") can be heard during gameplay and cutscenes.

The debut of the Tales series on the Xbox 360, Tales of Vesperia launches the series to new heights of interactive narrative and engrossing gameplay with incredible anime-style graphics, a captivating storyline and characters as well as an upgraded battle system. Set in a world reliant on a mysterious ancient technology known as “blastia,” the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it.

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