Comments on: Dead Rising /2008/03/02/dead-rising/ Spotlight's Game Reviews Mon, 06 Oct 2008 15:22:26 +0000 http://wordpress.org/?v=2.6.2 By: Sheppard /2008/03/02/dead-rising/#comment-1216 Sheppard Fri, 15 Aug 2008 16:52:39 +0000 /2008/03/02/dead-rising/#comment-1216 If you look past the gore, and just play the game how you like it, this can actually be an EXTREMELY funny game. Myself and a friend were up late one night messing around and we decided to start a new 72 hour round. We managed to waste hours of playing time doing nothing except throwing plates, soda cans, children's building blocks, and numerous other objects at zombies. It's especially amusing if you can find a counter to get behind that's inaccessible to zombies. Stand behind it and dump cooking oil everywhere then watch the zombies slip'n'slide all across the mall, then throw stuff at them for even funnier effects. If you look past the gore, and just play the game how you like it, this can actually be an EXTREMELY funny game.

Myself and a friend were up late one night messing around and we decided to start a new 72 hour round. We managed to waste hours of playing time doing nothing except throwing plates, soda cans, children’s building blocks, and numerous other objects at zombies. It’s especially amusing if you can find a counter to get behind that’s inaccessible to zombies. Stand behind it and dump cooking oil everywhere then watch the zombies slip’n’slide all across the mall, then throw stuff at them for even funnier effects.

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By: Brant /2008/03/02/dead-rising/#comment-591 Brant Fri, 04 Apr 2008 12:48:23 +0000 /2008/03/02/dead-rising/#comment-591 In your discussion of graphics you failed to mention that there are an astounding number of NPC's on screen at any given time. You also fail to mention the wide range of different character models and the fact that you don't just see the same zombie over and over and over again. Couple this with the fact that you are traveling in a completely open environment and the fact that NPC's are randomly generated and it is understandable that it doesn't look like Gears of War. It is by all means though a good looking game, especially for a first generation Xbox 360 title. In your discussion of graphics you failed to mention that there are an astounding number of NPC’s on screen at any given time. You also fail to mention the wide range of different character models and the fact that you don’t just see the same zombie over and over and over again. Couple this with the fact that you are traveling in a completely open environment and the fact that NPC’s are randomly generated and it is understandable that it doesn’t look like Gears of War. It is by all means though a good looking game, especially for a first generation Xbox 360 title.

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By: Zack /2008/03/02/dead-rising/#comment-278 Zack Mon, 03 Mar 2008 02:17:20 +0000 /2008/03/02/dead-rising/#comment-278 I actually thought this game was pretty fun. Sure, the graphics aren't outstanding, but they're not as bad as you claim. One thing you forgot to mention was the amount of gore in this game though. It's not overly graphic when using a pistol, but the rifles and shotguns can get rather graphic. Swords slice zombies in half and blood spews out of the remains. Not a game for the weak of stomach. I actually thought this game was pretty fun. Sure, the graphics aren’t outstanding, but they’re not as bad as you claim. One thing you forgot to mention was the amount of gore in this game though. It’s not overly graphic when using a pistol, but the rifles and shotguns can get rather graphic. Swords slice zombies in half and blood spews out of the remains. Not a game for the weak of stomach.

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