Lost Planet

boyward - Staff Reviewer

Content at a glance:


Computer Platform: Xbox 360 (Microsoft)
Produced by: Capcom
Price Range: $21-30
Learning curve time: 1-30 min.
Age level: Teen to Adult
ESRB Rating: T (Teen)
Patches / Upgrades: Yes, all on Xbox Live

     Reviewed By: Phil (boyward) and Cameron (evileye)

Overall Rating: ★★★½☆
Genre: Other Third Person Shooter
Rating: 4 of 5 (good)
Gameplay: 3 of 5 (average)
Violence: 3 of 5 (mild)
Adult Content: 3 of 5 (mild)


Lost Planet.  Illustration copyrighted.

May or May Not Apply To Lost Planet on the Playstation 3 or on the PC

Story: Human colonists are working on warming up the icy cold planet E.D.N. III and are building a home there. They have the snow-melting equipment needed to turn it into a paradise for mankind, but the vicious alien bugs who live there have other plans. The enormous bugs, called “Akrid”, nearly wiped out the first colonists, and Wayne Holden finds himself abandoned in the icy wastes of E.D.N. III, searching for Green Eye, the Akrid who killed his father. Finding Green Eye won’t be easy. Not only is E.D.N. III swarming with Akrid, but gangs of snow pirates roam the icy plains.

The game is played as a third-person shooter, so you see Wayne as you play. You use your right analog stick to control your aiming, and use the left analog stick to move Wayne around. You will then proceed to run around and shoot your enemies with a multitude of weapons. You will also use a grappling hook to move around to different places too. The game gets very hard when you start to play it on the harder difficulties. Even when playing on normal, the final levels are very long and annoying, and the check points don’t come often enough. We found ourselves getting in mech’s and running away from some parts in the game, because there was just too many enemies to fight off. It seems like they tried to add as many enemies as possible just to say that they could do it, and not even thinking about how hard it would be to get past them all.

Lost Planet.  Illustration copyrighted.

This “T” game does pit you against some human enemies, but you’re usually fighting the Akrid who are all filled with green and yellow bug juice. Their blood splatters out in gushes, but it doesn’t pool onto the floor. The Akrid all have a weak point on some part of their body. The bigger Akrid sport larger weak points and the boss-sized bugs gush gallons of green bug juice when they get hit. In contrast, the smaller Akrid simply squirt a bit as they are blasted to bits. It’s not bad by any means, but it just gets a little messy at times. No option to turn off the blood is present. You do have to kill human pirates and soldiers in this game, and you can use sniper rifles, shotguns, assault rifles, or heavy mech weapons to do the job. Most of these battles are of the large-scale variety where you never get close enough to see their faces. Unlike the Akrid, your human enemies die with all body parts intact, and there is no gore.

Frequent uses of d***, b******, and h***.

Lost Planet.  Illustration copyrighted.

Sexual Content:
There is a little love interest between the two main characters, but it never evolves into much. Wayne’s female friend wears a winter coat in that sub-zero climate, but for some reason she doesn’t pull it over her chest and we see open cleavage in all of her scenes. Come on, lady. At least wear a scarf out there.

We are writing this review having played Lost Planet on a Standard Definition TV. Even without being shown in its High Definition glory, the game does look very nice. The smaller Akrid are rather generic, but the massive boss Akrid are absolutely intimidating in their scale and design. The character models are very well done, and the explosions are something to stand up to the last-gen game “Black”, because they are huge and very well done. The environments are most of the time enormous, but they can get very repetitive. Most of the game takes place in the snow, and the snow does react to what’s going on around it (being shot and so on) fairly well, though at times it does get a little stock. If you don’t have a connection to Xbox Live you’ll want to consider the fact that without a certain Live downloadable update, the text is very hard to read on a SD TV, and the graphics look a little grainy. If you have Live, however, the download is very easy to obtain, as it downloads as soon as you start up the game when you are on XBL. We may have not gotten the whole feel for the game because we never got to see it in HD, but we still think that it is a very nice looking game.

Lost Planet.  Illustration copyrighted.

The controls are all in third person, but you aim like you would in a first person game. Jumping feels odd, because you sometimes get where you shouldn’t be, and the game pushes you backward. The grappling hook is a nice feature which helps out a lot in the game, but as with the jumping, you sometimes get outside where the game allows you, and it shoves you off. Also, sometimes it’s hard to tell where you need to go to use the grapple, and you might get confused. Most of the Mechs that you use sport very slow and clunky controls. Its hard to turn the Mechs, and jumping is the same; unless you can manage to get the right spot when jumping up a cliff or something, the game will force you into a backward slide. It will take a while to get used to moving your character around while shooting, but after you get the hang of it, it works really well. You most likely will never get used to the Mechs before its too late. You can adjust the sensitivity for your aiming.

There is music in the game, but none of it is worth mentioning. The voice overs are terrible, the kind of stereo-typical English voiceovers for Japanese products. They are cheesy, boring, and just plain bad, with painful, unnatural pauses between lines. The sounds for the environments and the weapons are top notch though, and the explosions sound very realistic.

Lost Planet.  Illustration copyrighted.

Final Conclusion:
Both of us got Lost Planet as our first Xbox 360 title, and our first impression was a good one. It had huge explosions, awe-inspiring bosses, large environments, and at the time Evileye even liked the terrible voiceovers. Now that we have played all that the 360 has to offer, Lost Planet doesn’t have that much to stand on. It’s too hard and repetitive for its own good and we are all too aware of those awkward voiceovers. Evileye thinks that the story is a little redeemable, although at the half-way point of the game it seems like it was over. So lets give props to Lost Planet for having lots of on-screen enemies who look cool, for having great explosions, and for having good character models and boss designs. Oh, let’s not forget the scale of some of the enemies. Some of those bosses are a blast. But besides that, Lost Planet is one of those games that you could take or leave.

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Year of Release — 2007

Disclaimer: The opinions expressed in this Spotlight review are those of the reviewer (both ratings and recommendations), and do not necessarily reflect the opinions of Eden Communications or the Answers Network.

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